
The pause menu automatically increases crystal and gem count when collected, but returns to normal if one leaves the level prematurely or through a secret warp. When Crash collects a blue or yellow gem, it loses its shape while in the HUD. If the invincibility ends while he still in the electrocution state, he won't lose the mask. Crash can still be electrocuted by electric fences while invincible. When losing a mask after being electrocuted, Crash won't act as if he had been hurt by jumping up in pain shouting "ouch". Performing a slide spin when passing through electric fences won't harm Crash. Regular electric fences don't emit the buzz sound effect. Running on them during the invincibility frames state does not trigger either. Boost pads only trigger if you run or stand on them - spins and slides make them useless. The death route platform moves very quickly. In the final game, Crash keeps his speed even when pressed against a wall. Ice surfaces have different physics when colliding with walls when you hit one, all momentum is lost and Crash resets to being still. Nitros do not instantly hit the player when affected by certain actions, meaning it's possible to jump on one and carefully jump away from its explosion radius unharmed. The game will crash when attempting to load Jet Pack levels due to the missing invincibility form code, as you normally can't become invincible in these levels. If Crash is awarded an Aku Aku mask upon entering a level while also carrying two masks, he will be able to start the level with invincibility. Attempting to skip the final battle will softlock the game, though. Holding down R2 allows you to skip boss fights when going to the next warp room. You need to hold L2 instead of Triangle to replay a boss fight. After a boss is defeated, Crash does not leap up in joy - rather, he just immediately dances with no sound effects. When loading a boss level or a secret area, the game freezes the screen rather than turning it white. Locked crates cannot be instantly destroyed with Aku Aku invincibility. They are immediately counted when the crate is broken, rather than moving to the HUD. Locked crates always provide a single Wumpa fruit which is also picked up instantly, rather than dropping the pickup out of the box. The body slam move cannot break crates above Crash. The gem of secret levels will be invisible when Crash takes it out of his pocket in the warp room.
If you have any crystals or gems, and use a secret exit, you lose them and will have to collect them again. In fact, pretty much the only way to get the roll animation is to exit a level prematurely. Crash will leap out triumphantly of the portal even if he has earned nothing.
There are no sound effects for warp room actions, such as when Crash dances, rolls out, or takes items out of his pocket.Crash will dance even if his only spoil was the crystal.Like in Crash Bandicoot, Aku Aku flashes when Crash takes damage as well.
When Crash takes damage, his invincibility frame shares the same flashing visual effect as Aku Aku invincibility state, rather than becoming invisible. Music volume is defaulted to 74% as opposed to 100%. There are no sounds from any menu screens when navigating or confirming an option. Skipping the logo's animation will cause the audio to continue playing afterwards.
Skipping the Universal logo screen will not play the sound effect in the Naughty Dog screen.The sound that plays in the Naughty Dog screen is different.Press Right, Down, Down, Left, Down, Circle, Triangle, Circle = Turn off active cheats.Ī life sound effect will play upon entry.They will play in chronological order of appearance (except for the annoyed Cortex easter egg scenes and the two Brio scenes, which are the last ones). Press Right, Down, Down, Left, X, Circle, Circle = Trigger the hologram cutscenes by pressing R2.Boss fights will also become inaccessible, even after retrieving the crystals or by holding down the replay button. Press Right, Down, Down, Left, Down, Circle, Square, Triangle = Give all colored gems, unlock the elevator, and open all secret entrances.In the warp room, three button combinations can be inputted: